MagnifyNew
Live component. Click, hover, and type to try it.
Install
npx shadcn@latest add https://pinui.xyz/r/magnify.jsonAbout
A type specimen you inspect with a real magnifying glass.
Live component. Click, hover, and type to try it.
npx shadcn@latest add https://pinui.xyz/r/magnify.jsonA type specimen you inspect with a real magnifying glass.
"use client";
import { useEffect, useId, useRef, useState, type KeyboardEvent, type PointerEvent } from "react";
import { motion, useMotionValue, useReducedMotion, useSpring, useTransform } from "motion/react";
import "./magnify.css";
/**
* Magnify — a type specimen you inspect with a magnifying glass.
*
* A paper poster with one huge letter printed on it. Up close the letter is
* not ink at all: it is rows of tiny characters, and the lens shows them — the
* glass carries its own copy of the poster at the zoom you set, kept exactly
* under the lens as it moves, so the magnification is real rather than a
* blurred scale. Move to inspect; click (or Enter) to push the zoom further.
* The lens tilts with its own speed, floats a little at rest, and casts a
* shadow that lifts when it is held.
*
* On arrival the letter's outline traces itself, the ink floods in, and the
* glass drops into place. Arrow keys move it (Shift for bigger steps) and
* Escape puts it back. Two themes: cream paper with black ink, or graphite
* with cream.
*/
/* The poster is drawn in a fixed 500 × 680 space and scaled to fit. */
const W = 500;
const H = 680;
/* The lens is drawn at this glass radius and scaled to `lensRadius`. */
const R0 = 50;
const RIM = 6;
const OFFSTAGE = { x: 600, y: -140 };
const REST = { x: 330, y: 254 };
const HANDLE_ANGLE = 42;
const TINT = 0.38;
const COLORS = {
light: { paper: "#ebe7da", ink: "#161616" },
dark: { paper: "#1d1c1a", ink: "#ece6d6" },
};
export type MagnifyProps = {
theme?: "light" | "dark";
/** The big letter on the poster. */
glyph?: string;
/** The tiny characters it is printed from, seen through the lens. */
micro?: string;
/** Magnification at rest. */
zoom?: number;
/** Magnification after a click or Enter. */
zoomMax?: number;
/** The glass's radius, in poster units (the poster is 500 wide). */
lensRadius?: number;
/** The poster's width in px; it never grows past its container. */
size?: number;
/** The outline trace and the lens dropping in on arrival. */
intro?: boolean;
/** The "Move to inspect" line under the poster. */
hint?: boolean;
/** Fired when the zoom toggles. */
onZoomChange?: (zoomed: boolean) => void;
};
const baseline = (size: number) => 340 + size * 0.36;
const GLYPH_SIZE = 500;
const MICRO_SIZE = 5.6;
const GLYPH_FONT = '"Inter", ui-sans-serif, system-ui, sans-serif';
const MICRO_FONT = '"Helvetica Neue", Helvetica, Arial, sans-serif';
/* What the lens sees: rows of micro-type, clipped to the big letter. */
function MicroLayer({ glyph, micro, ink, paper, clipId }: { glyph: string; micro: string; ink: string; paper: string; clipId: string }) {
const rowH = MICRO_SIZE * 0.93;
const rows = Math.ceil(H / rowH) + 1;
const perRow = Math.ceil(W / (MICRO_SIZE * 0.5 * micro.length)) + 2;
const line = micro.repeat(perRow);
return (
<svg viewBox={`0 0 ${W} ${H}`} width={W} height={H} className="pmag__micro">
<defs>
<clipPath id={clipId}>
<text x={W / 2} y={baseline(GLYPH_SIZE)} textAnchor="middle" className="pmag__glyph-shape">
{glyph}
</text>
</clipPath>
</defs>
<rect width={W} height={H} style={{ fill: paper }} className="pmag__fade" />
<g clipPath={`url(#${clipId})`} style={{ fill: ink }} className="pmag__microText pmag__fade">
{Array.from({ length: rows }, (_, i) => (
<text key={i} x={-(i % 3) * 0.9} y={(i + 1) * rowH}>
{line}
</text>
))}
</g>
</svg>
);
}
export default function Magnify({
theme = "light",
glyph = "A",
micro = "a",
zoom: zoomRest = 2.6,
zoomMax = 4.2,
lensRadius = 50,
size = 380,
intro = true,
hint = true,
onZoomChange,
}: MagnifyProps) {
const reduced = useReducedMotion();
const play = intro && !reduced;
const uid = useId().replace(/:/g, "");
const frameRef = useRef<HTMLDivElement>(null);
const [scale, setScale] = useState(1);
const [active, setActive] = useState(false);
const [zoomed, setZoomed] = useState(false);
const [landed, setLanded] = useState(!play);
const colors = COLORS[theme];
const dark = theme === "dark";
const letter = (glyph || "A").slice(0, 2);
const tiny = micro || "a";
const start = play ? OFFSTAGE : REST;
const tx = useMotionValue(start.x);
const ty = useMotionValue(start.y);
const spring = { stiffness: 260, damping: 28, mass: 0.9 };
const x = useSpring(tx, spring);
const y = useSpring(ty, spring);
/* k scales the whole lens drawing; the inner zoom is divided by k, so the
magnification you ask for is the magnification you get */
const k = lensRadius / R0;
const zoom = useSpring(zoomRest, { stiffness: 200, damping: 22 });
const innerZoom = useTransform(() => zoom.get() / k);
const innerX = useTransform(() => R0 - x.get() * innerZoom.get());
const innerY = useTransform(() => R0 - y.get() * innerZoom.get());
const tilt = useTransform(() => (reduced ? 0 : Math.max(-8, Math.min(8, x.getVelocity() / 140))));
/* the poster is drawn at 500 wide and scaled to whatever width it is given */
useEffect(() => {
const el = frameRef.current;
if (!el) return;
const ro = new ResizeObserver(([e]) => setScale(e.contentRect.width / W));
ro.observe(el);
return () => ro.disconnect();
}, []);
/* the lens drops in once the letter has printed */
useEffect(() => {
if (!play) return;
const t = setTimeout(() => {
tx.set(REST.x);
ty.set(REST.y);
}, 1250);
const l = setTimeout(() => setLanded(true), 1900);
return () => {
clearTimeout(t);
clearTimeout(l);
};
}, [play, tx, ty]);
useEffect(() => {
zoom.set(zoomed ? zoomMax : zoomRest);
}, [zoomed, zoomRest, zoomMax, zoom]);
const toggleZoom = () => {
setZoomed((z) => {
onZoomChange?.(!z);
return !z;
});
};
const clamp = (v: number, max: number) => Math.max(0, Math.min(max, v));
const onMove = (e: PointerEvent<HTMLDivElement>) => {
if (!landed || !frameRef.current) return;
const r = frameRef.current.getBoundingClientRect();
setActive(true);
tx.set(clamp((e.clientX - r.left) / scale, W));
ty.set(clamp((e.clientY - r.top) / scale, H));
};
const rest = () => {
setActive(false);
if (zoomed) {
setZoomed(false);
onZoomChange?.(false);
}
tx.set(REST.x);
ty.set(REST.y);
};
const onKey = (e: KeyboardEvent<HTMLDivElement>) => {
const step = e.shiftKey ? 30 : 10;
const moves: Record<string, [number, number]> = {
ArrowLeft: [-step, 0],
ArrowRight: [step, 0],
ArrowUp: [0, -step],
ArrowDown: [0, step],
};
const m = moves[e.key];
if (m) {
e.preventDefault();
setActive(true);
tx.set(clamp(tx.get() + m[0], W));
ty.set(clamp(ty.get() + m[1], H));
} else if (e.key === "Enter" || e.key === " ") {
e.preventDefault();
toggleZoom();
} else if (e.key === "Escape") {
rest();
}
};
const lensOuter = (R0 + RIM) * 2;
return (
<div className="pmag" data-theme={theme} style={{ ["--pmag-size" as string]: `${size}px` }}>
<motion.div
ref={frameRef}
role="img"
aria-label={`Poster of a large letter ${letter} printed from tiny ${tiny} characters, with a magnifying glass. Move the pointer or use the arrow keys to inspect; click or press Enter to zoom.`}
tabIndex={0}
className="pmag__frame"
initial={play ? { opacity: 0, y: 40, rotate: -2.5, scale: 0.96 } : false}
animate={{ opacity: 1, y: 0, rotate: 0, scale: 1 }}
transition={{ type: "spring", stiffness: 90, damping: 16 }}
onPointerMove={onMove}
onPointerDown={onMove}
onPointerLeave={rest}
onClick={() => landed && toggleZoom()}
onKeyDown={onKey}
>
<div className="pmag__canvas" style={{ transform: `scale(${scale})` }}>
{/* the paper, with grain and a soft light across it */}
<div className="pmag__paper pmag__fade" style={{ background: colors.paper }}>
<svg className="pmag__grain" aria-hidden>
<filter id={`${uid}-grain`}>
<feTurbulence type="fractalNoise" baseFrequency="0.9" numOctaves="2" stitchTiles="stitch" />
<feColorMatrix
values={
dark
? "0 0 0 0 0.9 0 0 0 0 0.88 0 0 0 0 0.82 0 0 0 0.9 0"
: "0 0 0 0 0.35 0 0 0 0 0.32 0 0 0 0 0.25 0 0 0 0.9 0"
}
/>
</filter>
<rect width="100%" height="100%" filter={`url(#${uid}-grain)`} />
</svg>
<div className="pmag__sheen" />
</div>
{/* the letter: its outline traces, then the ink floods in */}
<svg viewBox={`0 0 ${W} ${H}`} width={W} height={H} className="pmag__letter" aria-hidden>
<g style={{ fill: colors.ink, stroke: colors.ink }} className="pmag__fade">
<motion.text
key={letter}
x={W / 2}
y={baseline(GLYPH_SIZE)}
textAnchor="middle"
className="pmag__glyph-shape"
style={{ strokeDasharray: 3200 }}
initial={play ? { strokeDashoffset: 3200, fillOpacity: 0, strokeWidth: 1.5 } : false}
animate={{ strokeDashoffset: 0, fillOpacity: 1, strokeWidth: 0 }}
transition={{
strokeDashoffset: { delay: 0.3, duration: 1, ease: [0.65, 0, 0.35, 1] },
fillOpacity: { delay: 0.95, duration: 0.5, ease: "easeOut" },
strokeWidth: { delay: 1.45, duration: 0.3 },
}}
>
{letter}
</motion.text>
</g>
</svg>
{/* the lens */}
<motion.div
className="pmag__lens"
style={{ x, y }}
initial={play ? { opacity: 0 } : false}
animate={{ opacity: 1 }}
transition={{ delay: 1.2, duration: 0.3 }}
>
<motion.div style={{ scale: k }}>
<motion.div
style={{ rotate: tilt }}
animate={
active
? { scale: 1.04 }
: landed && !reduced
? { scale: [1, 1.012, 1], transition: { duration: 3.2, repeat: Infinity, ease: "easeInOut" } }
: { scale: 1 }
}
transition={{ type: "spring", stiffness: 300, damping: 20 }}
>
{/* the shadow it casts on the paper, lifting when held */}
<motion.div
className="pmag__abs"
animate={{
x: active ? 16 : 9,
y: active ? 20 : 12,
opacity: (active ? 0.22 : 0.32) * (dark ? 1.6 : 1),
filter: active ? "blur(9px)" : "blur(5px)",
}}
transition={{ type: "spring", stiffness: 200, damping: 22 }}
>
<div
className="pmag__abs pmag__shadow"
style={{ width: lensOuter, height: lensOuter, left: -lensOuter / 2, top: -lensOuter / 2, borderRadius: "50%" }}
/>
<div className="pmag__abs" style={{ transform: `rotate(${HANDLE_ANGLE}deg)`, transformOrigin: "0 0" }}>
<div
className="pmag__abs pmag__shadow"
style={{ width: 125, height: 15, left: R0 + RIM - 4, top: -7.5, borderRadius: 999 }}
/>
</div>
</motion.div>
{/* the handle: a steel collar, a ferrule and a black grip */}
<div className="pmag__abs" style={{ transform: `rotate(${HANDLE_ANGLE}deg)`, transformOrigin: "0 0" }}>
<div className="pmag__abs pmag__collar" style={{ left: R0 + RIM - 3, top: -5, width: 30, height: 10 }} />
<div className="pmag__abs pmag__ferrule" style={{ left: R0 + RIM + 22, top: -7, width: 10, height: 14 }} />
<div className="pmag__abs pmag__grip" style={{ left: R0 + RIM + 31, top: -8, width: 92, height: 16 }} />
</div>
{/* the metal rim */}
<div
className="pmag__abs pmag__rim"
style={{ width: lensOuter, height: lensOuter, left: -lensOuter / 2, top: -lensOuter / 2 }}
/>
{/* the glass, carrying its own copy of the poster at the zoom */}
<div className="pmag__abs pmag__glass" style={{ width: R0 * 2, height: R0 * 2, left: -R0, top: -R0 }}>
<motion.div
className="pmag__abs"
style={{ x: innerX, y: innerY, scale: innerZoom, originX: 0, originY: 0, width: W, height: H }}
>
<MicroLayer glyph={letter} micro={tiny} ink={colors.ink} paper={colors.paper} clipId={`${uid}-micro`} />
</motion.div>
<div
className="pmag__abs pmag__tint"
style={{
background: `radial-gradient(circle at 34% 28%, rgba(255,255,255,.55), rgba(255,255,255,0) 26%), radial-gradient(circle at 50% 50%, rgba(190,214,190,${TINT * 0.26}) 55%, rgba(120,150,120,${TINT}) 100%)`,
boxShadow: `inset 0 0 10px 2px rgba(50,70,50,${TINT * 1.2}), inset 0 0 2px rgba(0,0,0,.6)`,
}}
/>
<div className="pmag__abs pmag__glint" />
</div>
</motion.div>
</motion.div>
</motion.div>
</div>
</motion.div>
{hint && (
<motion.p
className="pmag__hint"
initial={play ? { opacity: 0, y: 6 } : false}
animate={{ opacity: 1, y: 0 }}
transition={{ delay: play ? 2 : 0, duration: 0.6 }}
>
Move to inspect · Click to zoom
</motion.p>
)}
</div>
);
}